Apple is actively fighting open standards and some time ago declared OpenGL "deprecated" on its macOS Mojave 10.14 platform, pushing developers towards the proprietary Metal graphics API. The announcements of the Mac mini based on the Apple M1 (ARM) chipset and macOS 11 Big Sur were greeted with dismay about the fate of OpenGL on this platform, but various sources reassured that OpenGL is still supported by macOS Big Sur.
One question remained - what version of OpenGL can the "newbie" Apple M1 GPU offer? Apple's official documentation has n't been updated since 2017, and of course there is no mention of the M1 in it, and the articles available at the time of writing do not cover the moment.
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