New games are better than sequels or why I'm happy with the announcements of Redfall and Marvel's Guardians of the Galaxy

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At the last E3 studio Arkane Austin and Eidos Montreal presented their new projects: a cooperative shooter in the open world Redfall and a single story game about Guardians of the Galaxy.





These are not the games you'd expect from the creators of Deus Ex, Dishonored, and Prey. It is not entirely clear why the publishers contracted Arkane and Eidos, masters of a completely different genre, to develop them. These are almost the only studios capable of creating stunning high-budget "immersive sims" and it is a shame when they are put on the development of some, at first glance, ordinary action games.





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I am sure that nothing will happen to the aforementioned series and we will definitely see their continuation, but only a little later. Now I'm glad that instead of releasing the next sequels, with which, by and large, everything is clear in advance, the developers are experimenting in new directions for themselves. I think this should be encouraged. And who knows, maybe these experiments will lead to the creation of games that will be more interesting than all their previous work.








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