Podcast "I want to be in gamedev" # 26 - text version

Twenty-sixth edition - we are talking about the 3D Rigger profession. Who are 3D riggers, what do they do? What are the features of this profession? What do you need to get a job like this, what skills are needed? You will learn about this and not only in the 26th issue!





Podcast guest: Alexander Antonov, 3D rigger at Social Quantum.





Leading issues  





Konstantin Sakhnov





Responsibilities, workflow

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: Maya , Unreal Engine.





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: https://hsbi.hse.ru/programs/vocational_retraining/menedzhment-igrovykh-internet-proektov/v-domestic-companies/





, : https://www.facebook.com/oleg.dobroshtan





, : http://podcast.hsbi.ru/





, : https://vk.com/hsbi_games





: @viacheslavnu





101XP:  https://corp.101xp.com/vacancies/





Useful resources for game developers: https://hsbi.hse.ru/programs/vocational_retraining/menedzhment-igrovykh-internet-proektov/useful-resources/





Professional retraining program "Management of game projects": http://game.hsbi.ru/





Remote program "Basics of creating games": http://egame.hsbi.ru/





The book "I want to be in gamedev! Basics of game development for beginners": https://book24.ru/product/khochu-v-geymdev-osnovy-igrovoy-razrabotki-dlya-nachinayushchikh-5773179/





Board Game Game Dev Sim (Game Industry Simulator): https://gamedevsim.edinorog.org/








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