On this week : left alpha version of Unreal Engine 5, and AMD updated driver to work with UE5, Chaos reliznuli V-Ray glTF Viewer, Unity released ArtEngine 2021.5, published the first public Betka OctaneRender 2021.1, Epic Games new competition organized: Twinmotion Community Challenge # 6.
Of interest: Episode 1: Salad Mug - DYNAMO DREAM (the video took 3 years), how to create volumetric clouds in Unreal Engine 4.26, a little more about Sua, briefly about VFX in Shadow and Bone, a useful article on how to create accessible games for people with disabilities and some interesting tutorials on working with shaders in Unity.
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Unreal Engine 5
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UE5 Valley of the Ancient.
Chaos V-Ray glTF Viewer
3D- glTF DCC , Blender Nvidiaβs Omniverse.
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TearKnit FX Maya
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Unity ArtEngine 2021.5
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AMD Epic Games Radeon Software Adrenalin, Unreal Engine 5
Chaos Vantage 1.3
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OctaneRender 2021.1
Nvidia Ampere, , AOV.
OctaneRender Windows Linux, macOS Octane X.
ZBrush 2021.6.6
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Epic Games : Twinmotion Community Challenge #6
: Β« Β». , Β« Β». $500.
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Unreal Engine 4.26
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Sua β Unity
Episode 1 : Salad Mug β DYNAMO DREAM
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, Shadow and Bone
Houdini
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Playground Games (Forza, Fable) , , , .
Unity 2020.3.1f1 Universal Render Pipeline (URP)
3D- Unity URP Amplify Shader Editor
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How Senua's Saga: Hellblade II uses flow maps to make clouds form and dissolve naturally
This is not a photo
Can be viewed on the author's page on Artstation . There are other works there as well.