Procedural DEV BLOG generation

Dobrý Den, now I will show you an example of procedural map generation, on Unreal Engine 4 .
The function of calculating random points on the playing field:

Let's take a closer look at the For Loop function .

Firs Index — . For Loop — , First Index Last Index . Last Index — .

Loop Body — , ( 150 ). Index — 150 .
. .

Random Float in Range — . Min — Max — Return Value —

Break Transform — .
Rotation, Scale. .
.

Make Vector — Location.

:


:
True — Actor Tree 2 ().
Return Value — .
Completed — .
, .
:


I am preparing information for an article about Dedicated server (Remote server), Multiplayer, Session creation and connection to them, shooting system and the game development process itself.