On the progress of the creation of the Russian folk game "Kolobok" in February



The creation of "Kolobok" began for me on February 13th, when I decided, on the advice of a colleague, to look at the GDevelop tool. A week later, I published an article in which I urged all those who were not indifferent to join.







Let me tell you what happened to the project over the past two weeks.







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