Interview with Yana Artischeva: studying at the Higher School of Economics Higher School of Economics and passion for VR games

Yana Artischeva graduated from the  program of the Higher School of Economics Higher School of Business Administration "Game Project Management"  (MIP). Now he makes virtual reality games. I talked to her about her favorite childhood games, the prospects and problems of VR, and tips for learning game development at the Higher School of Economics Higher School of Economics. The interview is published with the support of MIP.





1. Why did you decide to enter the gaming industry? Was it difficult to cross?

Scene from the ancient game "Gabriel Knight: Sins of the Fathers" by Sierra On-Line
Scene from the ancient game "Gabriel Knight: Sins of the Fathers" by Sierra On-Line

Konami (, !), Yamaha MSX. , . - Basic, , Pascal, C, Java… . 2000, Java. "8-" -. PC , ( ), - 1-2 . 2003 . , , . , 2003 , free2play ;) 2005 , , . - , CD-Land ( ), BeeLine. 80,000 - , " ", . , , , - . 2007 , Samsung Fun-Club'. , . . . , . !





2. " "? ? , -, ?

Graduation of the course MIP-7 VSHBI, 2018
-7 , 2018

Azur Games,   « » — , , . , -7 — . ! , , . , . . , . — , , , -, . « », «» MAU-DAU . 15 — , telegames.ru AR-Go. … , . — , . , , , — . , , team spirit.





3. VR?

VR game “Wolfenstein: Cyberpilot” by Arkane Studios / Machine Games
VR- “Wolfenstein: Cyberpilot” Arkane Studios/Machine Games

— . , ( ), , . … . 40- .    . , ? , , — . - . - — . -, "" , — , . VR , , , , ( — - ).





4. VR- ?

A year ago I was lucky to take part in a joint project between the Hermitage and the CROC company to recreate a virtual copy of several halls of the Hermitage Museum

- — , , , , . Space Quest, Gabriel Knight: Sins of Fathers, Leisure Suit Larry, Secret of Monkey Island, Loom, Torin's Passage, Kyrandia, Neverhood — -, . , , — . , VR — , . , . Storytelling, Storyliving. VR- Hellblade: Senua's Sacrifice. . UI, VR, , . , , , , 3 27 . , (VR ) … , VR- Half-Life: Alyx. . Alyx VR- — , . , - . . Wolfenstein: Cyberpilot. , , . , , — . — The Walking Dead: Saints & Sinners Westworld: Awakening. , Alyx. Obduction. M.Y.S.T. ( ). … , , … , — Alyx Westworld. - Obduction. . -. …





VR- " ". VR-, Steam. , , VR , .





. VR- Angry Birds. Beat Saber, . , . — . Beat Saber Oculus Quest.





5. VR?

Virtual exhibition of paintings by artist Alexander Verstov in the old castle of the VR game "Owling Crowling Bowling".  Illustration courtesy of Yana Artischeva
VR- "Owling Crowling Bowling".

B2B VR — , . VR . , , VR , . , . . VR   : — , . 2015 VR- VR- Gear VR, , «» . Far Cry 5, « 2033» — , . — ? ? Armikrog, Neverhood, …    VR Oculus Quest. , , : « ! ?» , PC-. . VR-. 2-3 Oculus Quest VR-, … , 2-3 VR- , 5 .





6. , -, VR?

Lost Horizon - VR Music Festival
Lost Horizon — VR

— -. PC- , Beat Saber Knockout League. Nintendo Wii Kinect. VR.





VR- — VR , , , : Last Horizon, Laval Virtual 2020, goEast… 360 ! — , VR- !





- Owling? Crowling? Bowling! — . -.





, - , . . , , VR. , VR !





, VHS . , VR , VR .





7. VR?

Gameplay in the VR arena
VR-

, , .





  • — UX/UI. R&D .





  • VR- , , VR , .





  • VR- , . VR- 10 . , VR, , — , .





  • VR- , . 2x2 , VR- . VR- , — 10x10 .





  • PC VR — , VR- — . VR- ( Optitrack, -, .) .





8. VR ? , ?

VR , . , -, , . , - , . , , . VR . Skyrim, VR- . , , 15 . , PC- — , , , , . VR , , . "" . 10, .





— . - , , VR, — . VR- , . .





Dragonsnake VR
Dragonsnake VR

VR . Dragonsnake VR . . , — , , . 30. .





15 ( VR 8-9 ). .





Visual programming in Unreal Engine with blueprints
Unreal Engine blueprints

VR- . . Unreal Engine , VR-. 3D- Gravity Sketch. , , VR. VR , . VR — (blueprints), . , " " . , "" VR.





, Skype . , , Owling Crowling Bowling. - — VR-, - — . , , — , . , . VR. , , , , ,  , !





9. VR ?

, "" — XYZ School, . , , " " . , , , . ! . . VR-, , . -. VR- Unreal Engine, - , . Unity 3D Unreal Engine. (University of London) VR- Coursera. YouTube — . , , VR- — .





Here is such a conversation. I could repeat what they talked about, but you've already seen it. Thanks for reading. We will popularize game development in the place. You look, and he will become proud and cool with us.








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