How I single-handedly pitched a game with no experience

Hi, my name is Karl. I recently announced my first major game, Peachleaf Pirates.

To celebrate, I want to share how I went from working in a hotel to successfully pitching my own game and completely immersing myself in full-time development without having any experience. In this post I will tell you about the pitch.

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If the idea of ​​a chill-tropical RPG with point n 'click elements and farm-sim sounds funny, then add the project to the wishlist or read Peachleaf's twitter . I also write here sometimes .




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