On September 24, Wrike hosted a meetup for creative teams (designers, marketers) and project managers to discuss how to build a process that will ensure transparency, predictable results, and reasonable lead times for even the most global projects.
Design leads from large product companies - Wrike, Miro and Revolut - used examples to show how their tasks were effectively solved thanks to the correct organization of teamwork.
If you missed, we share videos.
Katya Syuma, Miro - Remote: how not to break everything and support new users
In Miro, we make a product for the work of distributed teams, and when the whole world switched to remote work, we faced several global challenges at once:
- How to transform team processes for remote work
- How to improve the experience + 4 million new users
- What rituals in the design team should help to share experiences and move quickly
Ekaterina Pudanova, Wrike - Structure, Processes and Humanity.
For half a year we worked on the concept of the brand in the office, and a week after going remotely, we rethought it in a week. Let's talk about methodologies for quickly generating ideas for distributed teams, planning from briefing to final approval, and how to keep our spirits up when deadlines are running low.
Dmitry Shcheglov, Revolut - Revolut Figma Playbook: interactive organization of projects
A report on what rules the design team plays when working on projects, what design principles are at the forefront and what quality assessment criteria we use. How to collectively build a design system and how to make projects look like they were made by one designer, and not 30.