Work and career of a game designer. Part 1. What kind of animal and what does it eat?

Konstantin Sakhnov from the Higher School of Economics, National Research University Higher School of Economics, within the framework of the course " Management of game projects " , gave a whole lecture on this topic so that there would definitely not be any "blank spots" left. And we translated Kostya's efforts and sufferings into text.



Today we are talking about such a topic, and what, in fact, is the work and career of a gem designer. How to find your way into the gaming industry, what to do here, what to do here. Of course, everyone can say right away: "It's very easy, okay, I want to do what I like." Perfectly. I also want to do what I like. But along the way there is always the question “Do you have money for this? Or do you still need to earn something? "



When you want to get into the gaming industry, one way or another, like any employee who wants to get anywhere, two things are measured by the values, the opportunities that this place will give them (the company's values ​​in the gaming industry, or the capabilities of Gazprom, where you want go) with your own needs. And you are comparing go-will not go, mine is not mine.





Few of Punchinelle's secrets about HR measures, measures and estimates



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P.S. . 18 2020 , , 13:00–18:00 - " Gamedev". , , !



P.P.S. , , . , 23 20.00 « Kubespray». . — .



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