What's missing in modern competitive shooters?

Little disclaimer



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One very simple but important thing!



Locations randomly generated for each match ( not a round ).



This is what will add excitement to eSports competitions, make higher demands on athletes and stir up the audience's interest. Moreover, it is not difficult to implement it today from a technical point of view!



  • Specifically for athletes, the requirement for orienteering skills will increase.



    It remains only to give the teams 10-15 minutes before the start of the match to familiarize themselves with the zone!
  • It is not entirely clear, of course, how exactly it is better to get acquainted with the zone - by pictures, maps, plans and diagrams, or in the form of an observer ( such as a drone flight ).
  • In esports terms, the discussion of the new map by the players could be the most interesting part of the broadcast! Only mate to start up, letting the stream with a delay of a couple of minutes.


P.S.



The same solution will technically bring many competitive shooters closer to real special operations, when the rapid response squad gets acquainted with the theater of the upcoming hostilities, often in already moving vehicles!



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